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Kingdom Come: Deliverance II PS5 Save Editor Guide

Review 11 edits and four presets for Kingdom Come: Deliverance II on PS5. Explore Groschen, stats and XP with a no-jailbreak workflow and clear Beta limits.

Medieval characters overlooking a Bohemian city in Kingdom Come: Deliverance II
Medieval characters overlooking a Bohemian city in Kingdom Come: Deliverance II

NinjaSaves lists Kingdom Come: Deliverance II save editing for PS5 without a jailbreak, using the desktop import and return-transfer wizard. The 24 October 2026 snapshot contains 15 options: 11 individual edits and 4 presets. This is a public Beta listing. Before making changes, check the live Kingdom Come: Deliverance II options, especially whether a control affects one chosen save file or multiple slots in the imported image.

The most important distinction: one save file or all slots

The individual options repeatedly specify your chosen save file. The presets instead describe changes across save slots in the imported image. These are different scopes, even when both mention Groschen or character condition.

If you want to adjust one specific point in your playthrough, inspect that selected file and use the relevant individual control. A preset labelled “in all saves” should not be treated as a single-slot shortcut. Check which slots the app presents before preparing the result.

This matters for backups too. An earlier slot inside the same image should not be your only recovery copy if you plan to apply an all-slots preset. Keep a separate backup of important progress before editing.

Groschen and carried-item condition

Groschen supports values from 0 to 999,999, but requires an existing Groschen stack in the chosen save. Its description does not promise to create a purse where no stack exists.

The Max Groschen in all saves with a purse preset sets the balance to 999,999 in every slot in the image that already carries a Groschen stack. Notice both limits: it targets the imported image’s slots, and the stack must already be present.

Repair & Clean Carried Items restores lost condition and clears blood and dirt on carried items in Henry’s inventory in the chosen file. The matching all-saves preset broadens the slot scope. Neither description should be stretched into a promise to repair every item stored elsewhere or to generate new equipment.

Read the character values as current values

The catalogue gives explicit ranges for four condition controls:

Individual edit Listed range
Health 1–100
Stamina 1–200
Energy 1–100
Nourishment 1–120; 100 is described as well-fed

These descriptions refer to Henry’s current saved values. They do not advertise permanent invulnerability, permanently full energy or removal of future resource use. The all-saves restoration preset sets Health to 100, Stamina to 200, Energy to 100 and Nourishment to 100 across the image’s slots.

For a smaller adjustment, choose the relevant individual control instead of applying the combined preset to every slot.

Experience edits are not a promise about every unlock

Agility XP, Main Level XP, Speech XP, Strength XP and Vitality XP each allow accumulated experience from 0 to 999,999 in the chosen file.

The Boost primary stat XP to 50,000 in all saves preset sets the recorded entries for those five categories to 50,000 across slots in the image. The wording is a fixed target, not a guarantee that a higher recorded XP value will be preserved. Check your starting values before choosing it.

The snapshot does not describe this preset as a quest-completion tool or a guarantee of every reward. Keep your expectation tied to the XP records actually named by the option.

A focused editing session

  1. Review the current listing, its Beta label and plan details.
  2. Get the desktop app, sign in, and keep the computer and PS5 on the same home network.
  3. Use Import from PS5 and wait for confirmation that the imported save is stored.
  4. Open it in My saves. Identify the chosen file and decide whether you need a single-file change or an all-slots preset.
  5. Review the selected values, prepare the result and follow Transfer to PS5. Check the intended slot in the game after confirmation.

Because this listing is Beta, begin with a limited change you can verify rather than several broad presets. The cloud copy is temporary, so watch its expiry and retain your own important backup.

Editing and completed saves serve different goals

Editing adjusts selected records in your own imported save. A ready-made 100% save is a separate product with different progress, availability and transfer requirements. If you want to keep your existing playthrough while adjusting Groschen or carried-item condition, evaluate the editing options rather than assuming you need a completed save.

Quick questions

Is a PS5 jailbreak required?

No. The NinjaSaves workflow uses the console’s built-in Data Transfer with the desktop app.

Does the Groschen option work without an existing stack?

The description requires an existing Groschen stack. The all-slots preset has the same existing-stack condition.

Will a preset affect only my selected slot?

Not necessarily. The four presets explicitly describe changes across save slots in the imported image. Read that scope before applying them.

Sources and catalogue snapshot

Snapshot: 24 October 2026. See the live game catalogue, workflow overview, downloads and current plans. Live descriptions take priority; no trophy or gameplay outcome is guaranteed.

Artwork: Official PlayStation game page. Game artwork is used to identify the title; NinjaSaves is an independent service.

  • ps5
  • save-editor
  • no-jailbreak
  • beta
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